﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace NetHackLib.Interfaces
{
    interface IWeapon : IItem
    {
        double MaxDamage { get; }
        double MinDamage { get; }
        int HandUse { get; }
        IWeaponAbility Ability { get; }

        void DealDamage(Character victim);
    }
}
